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Magus House Lab

Full padding on the drawing process.
Stages:
- rendering of basic textures (stone, wood, metal)
- rendering of secondary textures (glass, fabrics, plants)
- adding defects, scuffs, wear, and additional elements to help reveal the story more fully.
- work with color correction and lighting
- correction of errors, sticking or other imperfections

If you are interested in even more details, you can watch 2 videos.
Part 1 on modeling in Blender
Part 2 on drawing in Painte Tool SAI

Final design sheet

Final design sheet

Drawing on Painte Tool SAI

Drawing on Painte Tool SAI

Final render from 3D Blender. 
Light, color, foreshortening, a small three-point perspective... Everything is already in place

Final render from 3D Blender.
Light, color, foreshortening, a small three-point perspective... Everything is already in place

The basic model of the entire space

The basic model of the entire space

A pre-working draft... it was already enough to start my work in 3D Blender

A pre-working draft... it was already enough to start my work in 3D Blender

This is a small part of the references for the work.
They helped to think through and organize the space inside the house. Initially, there were 3 ideas, but at some point I came to exactly what I chose.

This is a small part of the references for the work.
They helped to think through and organize the space inside the house. Initially, there were 3 ideas, but at some point I came to exactly what I chose.