Full padding on the drawing process.
Stages:
- rendering of basic textures (stone, wood, metal)
- rendering of secondary textures (glass, fabrics, plants)
- adding defects, scuffs, wear, and additional elements to help reveal the story more fully.
- work with color correction and lighting
- correction of errors, sticking or other imperfections
If you are interested in even more details, you can watch 2 videos.
Part 1 on modeling in Blender
Part 2 on drawing in Painte Tool SAI